INTERVENE
Intervene is a short, narrative-driven game about moral choice, responsibility, and timing.
You play as an ordinary person who suddenly gains the ability to freeze time — but only when the world around you becomes chaotic. In these frozen moments, you are given a limited window to move, observe, and decide whether (and how) to intervene. When time resumes, the consequences of your choices unfold immediately.
The game asks a simple question: Just because you can intervene — does that mean you should?
Gameplay
- Exploration-based decision making under strict time limits
- Multiple events are scattered across different scenes
- One-time choices — once you act, you cannot undo it
- No right answers, only outcomes
Themes
- Moral Ambiguity
- Responsibility and Intervention
- Limitations of Control
- Violence, Inaction, and Consequences
The game does not reward speed or skill, but focuses on reflection. It is deliberately short, designed to put viewers under pressure to make moral choices, prompting reflection and re-choices afterward.
Controls
- WASD – Move
- E – Interact
- ESC / Mouse Clicks – Close Lists
- Mouse Clicks – Make Choices
- (Controls are shown in-game as well)
- THERE IS A BUG FOR NOW, DO NOT USE KEYBOARD BEFORE CLICKING ON START
Credits
Developed by Xiaoyi Wang & Ryan Fang
Audio
Sound effects sourced from Pixabay, used under the Pixabay Content License:
- “Time Reverse Sound Effect” by PoorArtistt
Source: https://pixabay.com/sound-effects/time-reverse-sound-effect-no-copyright-405790/
- “Time Freeze Tension” by SOUNDS_YK
Source: https://pixabay.com/sound-effects/time-freeze-tension-327055/
- “Heartbeat 01” by BRVHRZ
Source: https://pixabay.com/sound-effects/heartbeat-01-brvhrtz-225058
Characters & UI
- CraftPix Character sprites and UI elements. Source: https://craftpix.net/
Coins & Items
- 2D Pixel Item Asset Pack by Startled Pixels Coin and item assets used in the game. Source: https://assetstore.unity.com/packages/2d/gui/icons/2d-pixel-item-asset-pack-9964...
Environment & Tilemap
- The Japan Collection: Japanese City (Free Version) by Gutty Kreum City environment and tilemap assets. Source: https://assetstore.unity.com/packages/2d/environments/the-japan-collection-japan...
- Pixel Art Top Down – Basic by Cainos Environmental props and prefabs including trees, stones, and scene objects. Source: https://cainos.itch.io/pixel-art-top-down-basic
License Notice
All assets are used under their respective licenses.
Assets are modified to fit the needs of this project.
This game was created for a game jam and is non-commercial.

Comments
Log in with itch.io to leave a comment.
Really interesting theme! It would great to disable the arrow key controls though, since having them active can be a bit confusing:)